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Old Jun 27, 2006, 11:07 PM // 23:07   #1
Ascalonian Squire
 
Join Date: May 2006
Guild: WoM
Profession: W/Mo
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Default Healing Hands VS Healing Light

Me and my friend are argueing which of these elite skills are better to have on a warrior:
Healing Hands

For 10 seconds, whenever target ally is struck by an attack, that ally is healed for 5-35 health. This is an elite skill.
Atrribute: Healing Prayers
Energy Cost: 5
Activate: 0 seconds
Recharge: 25 seconds
VS
Healing Light

Heal target ally for 40-100 health. If your target has an enchantment, you gain 3 Energy.
Atrribute: Healing Prayers
Energy Cost: 5
Activate: 1 seconds
Recharge: 4 seconds

P.S. Can anyone tell me where to get Healing Light, i would aprecciate it.
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Old Jun 27, 2006, 11:48 PM // 23:48   #2
Jungle Guide
 
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Join Date: Jun 2006
Profession: W/N
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Uhm... well.
If you really insist on taking healing spells on a warrior, you will want a spell that ideally negates damage or heals some parts of it. As a warrior you're naturally getting personal with the enemy. Standing in the middle of a battle, trying to spam Healing Light will only achieve one thing: Your team dies from laughing (and some random fire)
Plus if you want to gain the energy from it you must have an enchantment on you. I'm quite affraid that you're probably taking mending for that :/

But well, your question about where to get it:
Healing Light - KaySey Stormray - Archipelagos - Skuttle Fish
http://www.xennon.co.uk/eliteskills/...lites.php#monk


Back to the topic, healing hands is superior to healing light on a warrior. If it is a good choice to bring healing spells on a warrior anyways, is a completely different topic i'm not gonna comment on.
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Old Jun 28, 2006, 12:01 AM // 00:01   #3
Forge Runner
 
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Join Date: Mar 2006
Location: Malta
Guild: [CuTe]
Profession: E/
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I usually dont take any monk skills except rebirth on warrior, but if I had to choose between HH or HL i would take HH.

Something off topic: I hate typical wammos with mending + healing breeze ( 2 slots wasted in my opinion).
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Old Jun 28, 2006, 12:15 AM // 00:15   #4
Forge Runner
 
Join Date: Feb 2005
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Both got its up and down.

Healing light require one to spam the heal quite often, which means your damage output is cut by a huge lot. 1 sec cast is also much easier to interrupt. Decent for 1vs1.

Healing hand are vunerable from enchantment removal and if the target is smart, he would just not attack you for the moment (and maybe stack some degen on you). However, if the opponents are dumb and without enchantment removal, this spell can allow you to survive longer and deal damage as you did normally. Good for 1 vs many battles.
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Old Jun 28, 2006, 06:11 AM // 06:11   #5
Wilds Pathfinder
 
Join Date: Mar 2006
Location: With many other ugly people
Guild: We Are All Pretty [ugly]
Profession: R/
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HH in PvE, neither in PvP. You should be taking most of the damage in PvE so HH to heal. In PvP you would want a weapon-elite...
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